Class Outline

  1. Introduction to FiveM Development:
    • Brief overview of FiveM and its purpose.
    • Differentiation between client-side and server-side scripting.
  2. Setting Up the Development Environment:
    • Installing essential tools (e.g., Code Editor, Git).
    • Setting up a local FiveM server for testing.
  3. Scripting Basics:
    • Introduction to Lua scripting language.
    • Basic syntax, variables, and data types.
  4. Creating a Simple Script:
    • Writing a basic script to display a message.
    • Registering commands and handling events.
  5. Server-Side Development:
    • Understanding the server lifecycle.
    • Managing resources and scripts.
  6. User Interface with HTML:
    • Overview of HTML for creating UI elements.
    • Integration with FiveM for displaying information.